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dansidi

pushing FEM object using pyro

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Hi everyone,

 

I am trying to bend some trees using a rocket exhaust.

 

I have created a pyro sim for the rocket exhaust, which I have cached cached. I have also created trees in L-systems and made them in to FEM objects.

I have been able to use a magnet force in the FEM simulation to deform the trees, but I want to use the pyro sim to force the trees to bend.

I assume this is possible, but I do not know how to connect the cached pyro sim to the FEM simulation.

I have been trying to use the FieldForce DOP with a SOPvetorField plugged into the data, but I have no idea how to configure these nodes.

 

Can anyone help me with getting this to work?

 

Thanks!

 

Dan

l-system_test_04.hip

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Couldn't you just use a Bend node on the l-system source and hand animate it?

It would simplify the setup.

tree_bend.gif

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Thanks for your help, Atom.

 

I suppose sometimes the simplest solution will be good enough!

 

Is it possible to connect those simulations, though?

 

 

 

Edited by dansidi
regret!

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yes, Yes, YES !!!!

 

Thanks Paul.

 

I had to modify a bit, but your setup has shown the way. Thanks a lot!!!!

 

Capture1.PNG

 

Capture2.PNG

Inside the SOPsolver, I reversed the velocity vector.

 

Here is a test render and scene file.

 

l-system_test_05.hip

l-system_test_05_H264.mov

Edited by dansidi
forgot a detail
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