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[redshift] how or which nodes to apply RS material for voronoi fracture

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I have a fairly straight forward Voronoi fracture exploding effect in Houdini.

Right now I have my RS material applied to a material node after loading my cached fracture .bgeo file but before it enters my autodop network

Nothing renders.

Can any Houdini Redshift experts possibly have a look at my .hip and tell me what I am doing wrong?



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I just use the vopnet style material and place it in the material slot. I place materials in /shop and rops in /out


Edited by Atom

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