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rbd with flip sim

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Hey guys! I'am pretty new to Houdini and I need some help now.
I've set up an rbd destruction and I want fluid to interact with it. Here is the reference I want to achive:

The fluid I set up was either incredibly slow to sim or just did not stay inside the collision object. I didn't find any good tutorial for this kind of flip-rbd interaction.
Could you recommend any method you would handle this problem?
I atteched my hip file so you can see what a mess I made :)

Thanks a lot,



Edited by bilicsko

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