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messipte

Particles advection

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Hi!

I'm very new to Houdini and vfx in general, and this is my first post, so please be gentle with me!

I want to create this effect and i'm having hard times making it.

I made a smoke sim, with some wind thanks to gas advect field, but when I advect the particles, they do not follow the smoke simulation.

Any ideas ?

Ideally I'd really like to have the same as the example above.

Thank you for your help !

grid.hipnc

Adv_FB_1.mov

Edited by messipte

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add a popsource followed by gas mist solver and connect it into the 4th input of pyrosolver (advection)

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Thank you for the replies!
Actually I just had to add the "wind" field with a new pop advect by volume to my popnetwork (fixed file attached).

Thank you very much.

grid.hipnc

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