ejr32123 87 Posted September 20, 2017 Hey, I have a question about re-timing a cache. I don't need interpolation to slow it down, but rather I want the cache to play at normal speed, then gradually speed up. then go back to normal speed. I looked at time warp, but it only seems to remap the whole input and output rather than letting you gradually speed up or gradually slow down. How do I do this? Thanks Share this post Link to post Share on other sites
ejr32123 87 Posted September 20, 2017 hmm, I found a way by using time shift by frame method and manually keying values. Is there another better way to do it? Share this post Link to post Share on other sites
ikoon 261 Posted September 21, 2017 Well, other approach could be: - have a "speed" detail attribute, animate it (value of 1 would be the default speed) - then use Area CHOP to calculate the appropriate shifted frame number: http://www.sidefx.com/docs/houdini/nodes/chop/area But still you need Timeshift and keyframes for the "speed" attribute :-/ it just may be convenient for some kind of effecs. Share this post Link to post Share on other sites
ejr32123 87 Posted September 21, 2017 alright, thanks, I will check this out Share this post Link to post Share on other sites
rod.vfx.td 12 Posted September 21, 2017 timeshift with key on channel is way to go! or you can use timeshift with a expression $F with a multiplier by a spare float parameters, it is easy to control if you not need exact frame control. 1 Share this post Link to post Share on other sites
ejr32123 87 Posted September 27, 2017 On 9/21/2017 at 3:36 PM, rod.vfx.td said: timeshift with key on channel is way to go! or you can use timeshift with a expression $F with a multiplier by a spare float parameters, it is easy to control if you not need exact frame control. thanks! Share this post Link to post Share on other sites