Iskander 36 Posted November 4, 2017 (edited) Here is it.:) nbody_opencl.hipnc Edited November 4, 2017 by Iskander 3 Share this post Link to post Share on other sites
Farmfield 325 Posted November 4, 2017 Upped both scatters to 100k points and it still sim'ed 300 frames in about 2 minutes - just crazy. Very cool. 1 Share this post Link to post Share on other sites
Iskander 36 Posted November 5, 2017 (edited) 12 hours ago, Farmfield said: Upped both scatters to 100k points and it still sim'ed 300 frames in about 2 minutes - just crazy. Very cool. Yep,meanwhile i just started studying OpenCl and don't know anything about it's code optimization. I found example via dop and vop,but didn't like simulation speed,so,i thinked-might be a good time to start learning OpenCL in Houdini context. http://forums.odforce.net/topic/24999-galaxy/?do=findComment&comment=147864 But my starting setup is pretty simple-it has a good potential for tweaking for nice result. Edited November 5, 2017 by Iskander Share this post Link to post Share on other sites
simonfarussell 5 Posted May 14, 2018 (edited) This is a lovely tool I'm trying to recreate it Indie but can't keep getting an error on the opencl node. (clCreateKernal (-46)). Anyone know what this may be? I've put my project here with the original node and my recreated one. Ta OpenCL Nboby Rebuild SR2.hipnc Ah, realised I didn't change the kernal name Edited May 14, 2018 by simonfarussell Share this post Link to post Share on other sites