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So I´ve been trying to export my mesh and animation to Marvelous Desinger. It works everything is there, but the size in marvelous is really tiny, which will mess up the simulations since it´s to small. Tried to import it the mesh inside Maya with meter settings and it´s tiny there as well.  

So, can I tell the fbx to export in meter, or do I need to change the scene size somewhere, even tough Houdini works in meter ?

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I think there is an import Scale option in Marvelous Designer. That might be the easiest to adjust.

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