Paul Corfield 25 Posted November 17, 2019 19 hours ago, kuzy62 said: Added a transform to rotate before the polysplits.....Thanks @Paul Corfield for the idea!!! Try it with 45° too, or with the random switch to choose between no rotation, 45° and 90°, or on random groups. So many possibilities once you start to play. Paul. https://www.instagram.com/paul_corfield_abstract_realism/ 1 Share this post Link to post Share on other sites
Paul Corfield 25 Posted November 18, 2019 More cuts where the colour is a lighter value and less cuts where it is darker. Then a local rotation matrix to rotate only blocks above a certain colour value. Final colour scheme slightly different than the one that drives the cuts. 4 Share this post Link to post Share on other sites
kuzy62 9 Posted November 18, 2019 2 hours ago, Paul Corfield said: More cuts where the colour is a lighter value and less cuts where it is darker. Then a local rotation matrix to rotate only blocks above a certain colour value. Final colour scheme slightly different than the one that drives the cuts. This is gorgeous!!!! 1 Share this post Link to post Share on other sites
kuzy62 9 Posted November 27, 2019 I really liked how this one turned out.... 1 Share this post Link to post Share on other sites
zeyneptopalll 4 Posted November 11, 2021 in SideFX lab library , there is a node called" lot subdivision" .You might as well check it . Simple yet effective and fast.Anyways Cool stuff from all !! Share this post Link to post Share on other sites