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Static Object BBox

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Hello Houdini Gurus,

I'm going through Ocean and Flip tutorials and in order to expand my knowledge and understanding of the topic I play around with settings. Simulated Boat, converted to static collision object shredding Ocean Flip waves. For some reason, my boat is cut in half by some bounding box. Could you please advice which BBox responsible for collision Object?  please see attachment


Edited by andrejklimov

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Hi Andrej,
I am having the same issue, have you found a solution for that bounding box in the guide collision visualisation? it cuts my model in half too.

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