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ejr32123

Pyro Problems

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Hey!

I am simulating fire with pyro and I can't seem to get the shape I want. In short, my fire is lasting too long (not dissipating fast enough) and the licks in the fire are too big. It looks like the fire is being simmed at a larger space scale even though my scale is correct. I tried using gas dissipate on temperature to make the flames die faster, but it seems to get rid of some of the swirling motion. I see there is shredding, but it creates licks that are much too big. In maya, I had a space scale and then a setting called swirl. I could change the size of the swirl to get the correct lick size. What advice do you guys have?

Thanks in advance

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