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Hi,

I'm just starting a new project and I'm looking to create a wire character very similar to the one in shown in this post

I want it to procedurally grow from the ground upwards in an organic way and start to build the character from wires, wrapping upwards and around

I want the effects to be similar to vine and cell growth etc

I have seen the Entagma tutorial on shortest path growth, however I'd like something more sophisticated for this one

I've got some ideas and I'm doing more research, but any ideas here folks?

Cheers!

Jim

 

 

Edited by JAMES2503

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I would suggest getting a basic setup built and then enhancing it from there, rather than trying for a high-complexity solution with no prior groundwork laid out

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Thanks for the tips!

I'm think I'm going to build the base structure using space colonisation, then add a second sim that wraps around it horizontally going upwards in a spiral like way to tie it all together

What would work best for the spiral wrap around? VEX? Particles?

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