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Any way to take non-planar volume slice?

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I've been using the Volume Slice SOP to take planar slices of volumes to extract textures. I'm wondering whether there is any way to extract a volume slice using a distorted plane?

For example, with a toroid volume (shown here as a mesh not a volume):



So using a distorted plane, I want at each point in the plane to be recorded the volume's density at that point.

Is there any way to achieve this?


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You can use volumesample() vex function or vop to record the density on your slice geometry.

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