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Hey guys 

Well am very much new to houdini and working on some mini destruction scene, The problem is i have turned both window and lamp to rbd packed objects so that it collides with the car.

But the lamps are falling way too before when the car actually hits them, Kindly let me know the solution.

here is my file -

car project.hip

Edited by itsssayuuu

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Store geometry in the scene before sharing.
Probably (99%) you have problems with collision representation, make sure you learned all from:

 

 

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Ohh you mean i have to share my full project file here   :mellow:

But thank you for sharing these tuts will definitely watch hope it helps :) 

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41 minutes ago, itsssayuuu said:

Ohh you mean i have to share my full project file here   :mellow:

But thank you for sharing these tuts will definitely watch hope it helps :) 

Simply "lock" input geo, this allows you to save all in the scene.

lock.jpg

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11 minutes ago, fencer said:

Simply "lock" input geo, this allows you to save all in the scene.

lock.jpg

Ohhh do i have to lock each and every input geo ?? Here is my file SS 

 

CAR SCENE.jpg

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2 minutes ago, fencer said:

Just needed elements to repeat the problem.

Sorry i didn't get :mellow: Look i just take SS of what i was saying....The lamp is falling way too before and its not interacting with the car but the window is. 

Untitled-1.jpg

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Seems the lamp must be constrained. Do you have constraints?

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20 minutes ago, fencer said:

Seems the lamp must be constrained. Do you have constraints?

NO :mellow: Can i give you my project file??

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