yiomo 0 Posted March 31, 2018 I just started learning Houdini, currently following Adam Swabs jumpstart course. He uses expressions for referencing different parts of a chair, in space and also in connection with the size changes. Besides the size automation, which I can see why it can be very powerful tool, I was wondering, isn't this actually a rigging process, but instead of using "bones" he uses expressions? It seems a much slower process if someone is not interested in size changes(variations). Are there any benefits in using scripting instead of a simple rig? After finishing the following through, I decided to do build his example on my own. I can make it look the same alright, but the expressions part, I am not sure , everything is as it should.. thanks Share this post Link to post Share on other sites
michael 161 Posted March 31, 2018 typically you'd use bones for deformations but expressions at the SOP level are good for transforming geometry Share this post Link to post Share on other sites