aracid 5 Posted November 25, 2005 hey all in VEX on the VEX Geom Operator, there is the min and max inputs setting this is not available on the VEX particle Operator is this on purpose ? if so, how does one use the Import Attribute function if its looking for the op index :2 etc other than coding it :-) thanks in advance Share this post Link to post Share on other sites
Wolfwood 36 Posted November 29, 2005 hey allin VEX on the VEX Geom Operator, there is the min and max inputs setting this is not available on the VEX particle Operator is this on purpose ? if so, how does one use the Import Attribute function if its looking for the op index :2 etc other than coding it :-) thanks in advance 22870[/snapback] <Guessing> POPs are a special case. Unlike the other contexts, POPs are a sort of Feedback loop, where each POP grabs the input changes it and passes it along and doesn't store any data locally. (like sops) </Guessing> Can you just use a Collect POP to merge the inputs together then pass it into a VEX POP? Share this post Link to post Share on other sites