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Hi can someone help me, every time I create a POP collision detect and then I create a pop replicate to create more particles from the collision, it works perfectly, the problem is when I create a static Object for the particles to bounce on the geometry the pop colllision detect and behaviour stop behaving and I dont know what to do to make it work, does someone have a solution?

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Maybe it’s the setup of your collider : use volume when you work with particles.

I am also wondering if it is necessary to use static solver and static object to get bounces : maybe you can use the POP Collision behavior ? Not sure... 

By the way, Jeff Wagner speaks about that in the first 20 minutes of this video :

Hope this helps

Edited by StepbyStepVFX

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