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Christoph_H

Vex - Generate @Cd threw intersecting with a mesh

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Posted (edited)

Hello,
how is it possible to generate @Cd threw intersecting with a mesh?
In the area from the second mesh should be colored points or primitives on the first mesh.

thanks.

 

 

example.JPG

Edited by Christoph_H

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don't know if i understand it correct but you could group the points of the grid based on the box and assign a color to the grouped points then. if you need primitives just promote the group from points to primitives

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