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How to prevent Liquids from bouncing yet slide?

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I am simming a milk like liquid: when it drops on the floor I don't want to bounce, so I sit bounce/forward bounce to 0.1 on both liquid and walls, HOWEVER if the liquid hits a vertical wall, it will stick instead of sliding down??? I've tried to reduce collision velocity to 0.1, but that did not work (logically, setting collision velocity to 0 and enable slide on collision SHOULD make it work as I want, but for some reasons it does not)


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