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Collision group between static packed objects and cloths

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Posted (edited)

Hi guys im pretty new here and in houdini,

im currently making some experiment with houdini, but i got stuck in the dop simulation, currently i have a bunch of cubes i want to wrap each by a single cloth the problem is in fact that the cubes are merged aswell the clothes so i used the assemble node to "split" the polygons with the name attibute but i dont know how to use it in the dop network to make the cloth be affected by only one cube each

ive attached my current progress, I hope i was clear (english is not my main language)

cheers luca.


Edited by Darkimage

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sorry maybe i wasnt clear enoughf i've updated the attachment now is more clear an concise and i added some comments for the critical parts (just dive inside dopnet1)


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