rod.vfx.td 10 Posted July 6, 2018 (edited) What XSI | ICE "Project a vector" equivalent on POP/VOPS? reference: http://download.autodesk.com/global/docs/softimage2014/en_us/userguide/files/iceref_Project_Vector.htm the node on XSI returns 3 things: RESULT LENGTH VALID any ideas? thanks in advance! Edited July 6, 2018 by rod.vfx.td Share this post Link to post Share on other sites
toadstorm 237 Posted July 6, 2018 In VOPs it would be a combination of the Intersect VOP to fire the ray, then the Distance VOP to compute the distance between the origin point of the ray and the Intersect VOP's output "pos". Intersect will return -1 as the "prim" output if an actual primitive isn't hit, so you could use that as your "VALID" output. Share this post Link to post Share on other sites
MENOZ 34 Posted July 6, 2018 Intersect VOP gives the coords on a surface, reading the help it seems to me more like dot(a,b)/length(b) https://en.wikipedia.org/wiki/Dot_product wiki calls it "Scalar projection" Never used softimage tho. Share this post Link to post Share on other sites
rod.vfx.td 10 Posted July 6, 2018 (edited) Thanks Edited July 10, 2018 by rod.vfx.td corrections Share this post Link to post Share on other sites