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dfthkluer

Scatter evenly/orderly/not randomly

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Example - made inside of ae with plugin Trapcode Form. Practically it's just particles evenly scattered on the sphere. Tried to practice that inside of Houdini using Scatter node, but it look noisy/with holes since it is randomly scattered. Seems like needed different approach.

Thank you!

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Try using an add SOP and removing the geo but keeping the points. That way whatever your incoming geo looks like will be the point layout. 

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