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Rosen.K

Split curve input to seperate meshes

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Hello!
 

I was wondering if there's a way to split the result of a single curve input into separate meshes. Meaning- generate a wall along a curve and have each wall piece as a seperate mesh. Better illustrated in the picture :P

odforce_Q.thumb.jpg.978eec936b266269b0fe1ca21d88b759.jpg

Edited by Rosen.K

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Is there a way to get it to then export that to FBX so that the different wall segments get imported as different meshes?

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