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growing dynamic curve

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Currently banging my head against a brick wall on how to create a similar effect to the play-doh looking, growing worm things in this great Ditroit piece:

Wondering if someone could give me a little nudge in the right direction? Or a good place to start looking? Up against it a little so don't have a huge amount of dev time!


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Hi Jason,

I've seen this video that is similar where Nema was using pop grain to achieve similar stuff, and he shared his scene file as well so if you want to check it out and have a starting point:

Viola Lyu

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