Jump to content
Sign in to follow this  
coclea

datasheet: would like to override material color with attribute Cd on packed geometry

Recommended Posts

Hello

 

How can I use the Cd parameter from a crowd packed geometry to override the basecolor parameter of a shader. 

I would like to use a attribute Binding override but accessing the Cd parameter with a script does not work neither.

I just manage to access the id parameter.

Thanks

junk.jpg

randomColorOnCrowd.hip

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

×