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staszek-c

Baking ambient occlusion for enclosed space

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Hello,

I am starting in Houdini. I am working in games/realtime apps area.

I am stuck on trying to bake ambient occlusion texture for an enclosed interior. No openings, no light sources inside. I just need the AO.

During tests: I baked AO for a simple cube but when I reverse the normals all I get is black texture. I'd appreciate any suggestions.

 

I tried to follow suggestions from this thread:

https://forums.odforce.net/topic/4082-baking-ambient-occlusion/

but without any success.

 

ST-C

Edited by staszek-c
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