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Animation Workflow

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I want to start working on a short film next month and my plan is to create as much of it as I can in Houdini. If my film has characters with, hair, and clothing dynamics, what is the best workflow to handle this?

Is it possible to have all the dynamics inside the character asset with a switch that turns them on and off? like an animation mode, and then a simulation/rendering mode?

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I had a similar question recently, so maybe this link might be helpful as well: 

There are some more useful links including raw Python tools

Edited by kiryha

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