Vexosaur 83 Posted August 9, 2018 I made a tool for creating fully procedural cave systems from curves for use inside UE4 with Houdini Engine. Check it out, let me know what you think. Available here: https://gum.co/hdacaves Enjoy! 2 Share this post Link to post Share on other sites
explosivo 0 Posted September 4, 2019 (edited) Hi and thanks for making this amazing tool! I just purchased it today and I'm having a lot of fun playing with it, however, I'm having collision issues in unreal engine. I created a First Person project to test it with and when I place the character inside the cave and press play the character is immediately pushed out of the cave. I've watched both of your videos but don't recall any mention of dealing with collisions in UE4. I've played with the collision tolerance settings that are built into the tool but I'm not having any luck. I'll keep poking around but if you have any quick tips I would greatly appreciate it. Cheers! UPDATE: I got it to work out just fine with a third person template and it's awesome! Still not sure what the hang up was on my first test project but oh well. Thanks so much for this tool! Edited September 4, 2019 by explosivo Update Share this post Link to post Share on other sites
Vexosaur 83 Posted September 10, 2019 On 05/09/2019 at 8:26 AM, explosivo said: Hi and thanks for making this amazing tool! I just purchased it today and I'm having a lot of fun playing with it, however, I'm having collision issues in unreal engine. I created a First Person project to test it with and when I place the character inside the cave and press play the character is immediately pushed out of the cave. I've watched both of your videos but don't recall any mention of dealing with collisions in UE4. I've played with the collision tolerance settings that are built into the tool but I'm not having any luck. I'll keep poking around but if you have any quick tips I would greatly appreciate it. Cheers! UPDATE: I got it to work out just fine with a third person template and it's awesome! Still not sure what the hang up was on my first test project but oh well. Thanks so much for this tool! Weird, not sure what would cause that. Thank you, glad you are finding it useful. Share this post Link to post Share on other sites
Roozy 0 Posted April 9, 2020 Hi there. Do I have access to the graph,in case I need to go in it and do some tweaking for my own needs? Share this post Link to post Share on other sites
Vexosaur 83 Posted April 9, 2020 16 hours ago, Roozy said: Hi there. Do I have access to the graph,in case I need to go in it and do some tweaking for my own needs? Yes, it's just a regular HDA that you can allow editing of contents on Share this post Link to post Share on other sites
RyuMaster 0 Posted March 2, 2021 Hi! I am loading this HDA under 18.5, installing it, applying some modifications. How do I save it back to HDA properly? No matter what I try, when I load it inside Unreal, all parameters are destroyed, and only top obj level parameters are accessible. Also, when saving HDA, I get this all the time: Share this post Link to post Share on other sites
Vexosaur 83 Posted March 3, 2021 4 hours ago, RyuMaster said: Hi! I am loading this HDA under 18.5, installing it, applying some modifications. How do I save it back to HDA properly? No matter what I try, when I load it inside Unreal, all parameters are destroyed, and only top obj level parameters are accessible. Also, when saving HDA, I get this all the time: What license of Houdini are you using? Share this post Link to post Share on other sites
RyuMaster 0 Posted March 3, 2021 7 hours ago, Vexosaur said: What license of Houdini are you using? Indie Commercial Share this post Link to post Share on other sites
Vexosaur 83 Posted March 4, 2021 12 hours ago, RyuMaster said: Indie Commercial Maybe check that that you have the correct Houdini Engine license installed, you can "buy" it here for free https://www.sidefx.com/buy/#houdini-indie Otherwise if you send me your HDA file I can have a look. Share this post Link to post Share on other sites