dyei nightmare 3 Posted September 14, 2018 Something im working on 2 Share this post Link to post Share on other sites
DaJuice 48 Posted September 15, 2018 (edited) Looking cool dyei, I like your neuron structures. I have a few suggestions for rendering: I would add some shallow depth of field to give the shot a small-scale look. Consider adding sub-surface scattering for a more organic look. This could alter the look drastically but, maybe experiment with an electron microscope kind of shader, where you have strong falloff on the edges. Regardless would add some complexity to the bump/displacement and make the lighting setup a bit more interesting. Cheers Edited September 15, 2018 by DaJuice 1 Share this post Link to post Share on other sites
dyei nightmare 3 Posted September 15, 2018 (edited) 49 minutes ago, DaJuice said: Looking cool dyei, I like your neuron structures. I have a few suggestions for rendering: I would add some shallow depth of field to give the shot a small-scale look. Consider adding sub-surface scattering for a more organic look. This could alter the look drastically but, maybe experiment with an electron microscope kind of shader, where you have strong falloff on the edges. Regardless would add some complexity to the bump/displacement and make the lighting setup a bit more interesting. Cheers i did it but latelly you need a lot of samples for noise-less dof and sss, in animation it will be a long render... so im thinking on strong velvet look, like a peach fresnel based shading is also an interesting Edited September 15, 2018 by dyei nightmare Share this post Link to post Share on other sites
dyei nightmare 3 Posted September 21, 2018 Improvements 1 Share this post Link to post Share on other sites
dyei nightmare 3 Posted September 21, 2018 ahhh... this forum desaturates images... Share this post Link to post Share on other sites
dyei nightmare 3 Posted October 22, 2018 another render of neurons Share this post Link to post Share on other sites
jojoodforce 2 Posted December 30, 2018 Did you put lights inside the soma or is the light due to the shader? Share this post Link to post Share on other sites
dyei nightmare 3 Posted December 31, 2018 13 hours ago, jojoodforce said: Did you put lights inside the soma or is the light due to the shader? shader Share this post Link to post Share on other sites
jojoodforce 2 Posted January 21, 2019 (edited) On 31/12/2018 at 5:47 AM, dyei nightmare said: shader great work! Edited January 21, 2019 by jojoodforce 1 Share this post Link to post Share on other sites
dyei nightmare 3 Posted January 21, 2019 (edited) 4 hours ago, jojoodforce said: great work! thanks Edited January 21, 2019 by dyei nightmare Share this post Link to post Share on other sites
kleer001 158 Posted February 12, 2019 Excellent, reminds me of the Digital Domain work on the intro to Fight Club! 1 Share this post Link to post Share on other sites