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Spike

skin mirrored polygons

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Hi,

there is maybe a simple solution for that but after google and houdini forum i found no solution: I mirrored polygons , gave them points ids and connected them in the add sop by attribute (why does the add node create just lines and no polygons - in the polygon tab?! ) - and when i want to skin them - to create a connected mesh i get crossed polygons instead of "caps" on the side. Where is the problem - or the right approach? - Thank You for your help!

Screenshot 2018-09-21 00.01.43.png

Screenshot 2018-09-21 00.01.36.png

Edited by Spike

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22 hours ago, konstantin magnus said:

Why dont you just extrude the shape to the center and mirror it afterwards?

so simple - oh :D

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