syntheticperson 1 Posted October 5, 2018 I have searched the web for an example on how to use the Rounded Edge VOP http://www.sidefx.com/docs/houdini/nodes/vop/roundededge.html [www.sidefx.com] But was unsuccessful. I have a 3D model which is very reflective and has sharp edges. It looks dark in the environment, because the edges are too “perfect”. I want the edges to be rounded just enough to catch light and reflections. Can any one provide a simple example on a cube? thanks Share this post Link to post Share on other sites
syntheticperson 1 Posted October 6, 2018 My question was answered here, in case anyone else is interested. https://www.sidefx.com/forum/topic/58301/?page=1#post-261343 thanks Share this post Link to post Share on other sites