DonRomano 1 Posted October 24, 2018 Hey everyone, I'm currently working on a lava sim based on the tutorial of BW Design, but I have a problem with the mesh. The color is not applied on the mesh and it's all black. It should has been colored by a color I define in a attrib vop but it's not working. Anyone knows if there's a difference between H14 and H17 for this ? Lava.hipnc Share this post Link to post Share on other sites
jamesr 32 Posted October 29, 2018 You never converted the VDB SDF to polygons after the vdbfromparticlefluid, so the point vop won't work since there's no points to run over, only voxels. You could consider using the particlefluid surface SOP, too. It has all the stuff you want inside of it. I also took the size of your FLIP container down a bit, as it was pretty large. My changes in red. Lava_changed.hipnc 1 Share this post Link to post Share on other sites
DonRomano 1 Posted October 29, 2018 3 hours ago, jamesr said: You never converted the VDB SDF to polygons after the vdbfromparticlefluid, so the point vop won't work since there's no points to run over, only voxels. You could consider using the particlefluid surface SOP, too. It has all the stuff you want inside of it. I also took the size of your FLIP container down a bit, as it was pretty large. My changes in red. Lava_changed.hipnc God bless you, thank's a lot Share this post Link to post Share on other sites