Jump to content
Sign in to follow this  

Vector from centroid to geo

Recommended Posts


I compute the velocity on an animated point and I copy a geometry on it which inherits the velocity but of course is not correct as every point now has the exact same vector.

How can I realign the existing velocity in the geometry using vex without having to recompute it?

I have attached an example hip.


Share this post

Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this