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Large scale beach probleme

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I'm working on a shot with a beach about 500m long, we can see the wave along the beach, I'm not sur if I should simulate the water. It's too big this scene.

Anyone knows or have any ideas about it? How I can get this effect?


Sorry for my poor english.


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This is a really general question. I been work at theme park media production for two years. There is always have some to do like that. 

the answer is using fake the scale by adjust the velocity and gravity.

using the distribute sim

doing it procedural way( that one is a little tricky )

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