Arakismo 0 Posted November 28, 2018 (edited) Hello, I have a really annoying problem with one of my project: I want to simulate water inside an aquarium that is on the head of a moving character. So to do that I imported the head+the aquarium inside houdini as two separate alembic file but when I try to simulate the water inside the aquarium the DOP don't follow the animation in the ABC file. Tried to blend/extract transform/parenting with an xform but nothing seems to work, I hope someone have an idea of how to fix this ^^' Thanks in advance! Here is a recreation of my scene with an animated cube: HoudiniDOPProblem.hipnc Edited November 28, 2018 by Arakismo Share this post Link to post Share on other sites
Navneet Arora 14 Posted November 28, 2018 Can you please attach your alembic along with this hip? Share this post Link to post Share on other sites
Arakismo 0 Posted November 28, 2018 Here it is: Animated_Cube_Testing.ABC Share this post Link to post Share on other sites
Navneet Arora 14 Posted November 28, 2018 Can you try this and tell if it fixes your problem. HoudiniDOPProblem_Fix.hipnc 1 Share this post Link to post Share on other sites
Arakismo 0 Posted November 28, 2018 Wow, I think that solved it, gonna need to do some render to see the result but it seems really close to what I wanted to do, thank you very much! Share this post Link to post Share on other sites
Navneet Arora 14 Posted November 28, 2018 No worries , just keep in mind that you were sourcing it using the initial data which won't solve at every frame, so to be safe enough use source volume when you are dealing with these kind of issues.! Share this post Link to post Share on other sites
Arakismo 0 Posted November 30, 2018 Good to know, thanks again! Share this post Link to post Share on other sites