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fabsberry

FLIP Fluid loses volume after movement

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Hello,

I have a problem with a FLIP fluid scene.  I fill a sphere and move it down and upwards.

After this movement, I have the same amount of particles but not the same volume…  :wacko:

By the way, are there any good practice collections for flip fluid? I'm still struggling with it.

 

 

flip.jpg

flip.hiplc

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I'll look at the scene later today but for me usually I have to mess with the grid scale (usually lowering it) especially when doing sims that small of a scale. Also apply particle separation helps.

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your collision is really thin. Also it looses volume even when it isnt moving.

Edited by ejr32123

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