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RodriVillamil

Fluid Drop Simulation issue

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Hey guys! I'm working on a project using fluid to simulate a drop (something like oil drop) falling and colliding with an object. The thing is that the client ask me if I can separate the drop when colliding with the object in another smaller drop and I don't know how can achieve that, I'm looking for something like have different density in the same fluid object or select some particles inside that can be affected for another force but the fluid is fluid, not particles so I'm lost in that! BTW this is the sim (the second part is the fluid).

Cheers!

 

gota v1.mov

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