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eikonoklastes

Control PolyExtrude Local Attributes with Falloff SOP (H17)

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Hi there, I'm quite new to Houdini, coming in from Cinema 4D, and I'm just about coming to terms with how Houdini operates. Please be gentle.

 

I understand that the PolyExtrude local attributes are primitive attributes, and that the new Falloff SOP works on point attributes.

My question is thus: how do I use the distance attribute information from the Falloff SOP to drive the local attributes on a PolyExtrude node?

I want to be able to control both Distance Scale and Inset Scale with a falloff.

 

Thank you.

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promote the pt attrib to prim ?

can't remember how i exactly did this but look here, footprint fx:

 

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20 minutes ago, Noobini said:

promote the pt attrib to prim ?

So simple! For some reason, I completely overlooked that SOP while hunting through the Attributes menu. Thank you very much.

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