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hard edge of mantra rendering

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Hello, everyone. 

I have a rendering problem and can't figure out the reason.

Doing a simple test of box rendering using mantra, and there are hard edge of rendering when the camera angle is changed. (can see the red highlight area in attachment)

Light is simple just an default environment light and camera also a default one.

Do you guy have any idea how this problems happened? 

Thank you!  Wish you guy have happy new year!!

 

cheers,

Ricky

houdini_setting.jpg

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Hard to say what might be going on without a scene file, but maybe you have funky normals on your box somehow? Try appending a Normal SOP and setting the angle to a very low value.

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