Jump to content
motik

Megascan animated vegetation

Recommended Posts

Good morning, anyone knows how to animate 3d plants imported from megascan (moving with the wind ...)? 

Thanks a lot! Have a great day!

Share this post


Link to post
Share on other sites

Perhaps with a dopnet and wind,

Or It maybe quicker and more efficient to use chops?

Share this post


Link to post
Share on other sites

If it's now supercloseup and wind not like hurricane,  just to make sequence more alive, you can do it with simple animated noises

Share this post


Link to post
Share on other sites

oookk thank you guys: these 3D plants have some wind attribute like @q_wind, so I thought it was related to some particular way of animating them - it seems that quixel is studying something like a quick way to do it but probably is still not implemented:   https://www.sidefx.com/forum/topic/59447/?page=3

Thank you!

Share this post


Link to post
Share on other sites

About halfway through this talk, the artist shows a way to paint wind-weights on his vegetation... I think it just samples a time-varying noise field at runtime:

 

 

 

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

×