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reeson

Procedural polysplit or divide

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Hey guys. I'm doing some sort of procedural armor plates. I manually split a single primitive in a few different ways within a for-each loop. At the end I added random extrude. Now, the question is, is it possible to to make a procedural polysplit/divide for one primitive inside a for-each loop, so in the end you would have one loop in another loop. Here's my hip file. Cheers!

procedural subdivide8.hip

Edited by reeson

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Hi, so you want to split recursively? You can do this. Also to speed your loop, you can likely predefine which primitives will be split and how by assigning some attribute value to them and then loop over the primitives using this attribute, so all prims with the same attributes would be split at once. You would have to replace polysplit with another node though.

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I was thinking like different rectangular size splits (per primitive). Would you be so kind, and modify my hip file and paste it here, please? I'm still learning and the would help me a lot. Cheers!

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