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UV Flatten BEFORE OR AFTER subdivide?

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I understood from a tutorial that UV Flatten comes before polybevel and subdivide. It kind of keeps the UVs.

But I noticed when I switched on the "UV distortion" in the viewport that when I add the subdivide after the UV flatten, there are distortions in the edges.

Do you use UV flatten before or after subdivide and polybevel?

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i would generally use it before subdiv, but after bevel. but it may depend on your particular situation you're dealing with

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if you are subdividing after you can also play with Vertex Attributes parameter on the Subdivide node, which defines how/if to smooth vertex attributes like uvs, which may help in some cases

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