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Romano92140

Houdini Alembic export with groups of objects inside Cinema4D

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Hi,

I am scattering two different objects and changing their points for cubes, I am merging them to a DOPNET with rbdpackedobject and blletrbdsolvers.

Everything collide with each other it's great but when I export my alembic, with the ROP alembic and import into Cinema4d, I have a full list of objects mix up together.

 

Is there a way to tell my alembic that there is two different groups of objects, so then iside c4d I can apply my materials straight away?

 

I am stuck with this one,

 

Many thank.

 

R.

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