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Orient vectors direction control on curve force

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I have a feeling this might be a dumb question, but I have been stuck on it for a few days now. Or maybe not so, as I've been looking countless treads here, but none really solved my problem.

I've got a really simple setup, pop curve force guiding some rbd objects (I also tried doing it with points and copy stamping after sim to the same result).

At a point in the sim the vectors start to point outwards:


What I would need is for their direction to be always facing forward as they are at the start:


I've had some luck with using pop torque, but still not what I need.

I've attached an example file and the curve alembic.



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