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Thriftweed

Changing point count Sop to Dops

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Hey, 

So this is something I've been trying to figure out for weeks, 

How can I transfer the information of scaling geometry and changing point count into dops?

 

I have a grid that scales and remeshes and I want that to carry over into dops while at the same time remaining dynamic, at the moment it just takes the first frame. 

I've tried bringing in the object and point attributes via a sop solver but I'm having no joy. 

Any help would be greatly appreciated!

 

Cheers

 

Vellum-Cloth-Scale.hiplc

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