Vortren 1 Posted February 3, 2019 (edited) How do I apply noises etc using the gas field vop in an explosion? Seem to be getting weird results when just applying an anti alias flow noise. Edited February 3, 2019 by Vortren Share this post Link to post Share on other sites
MaximumsProductions 4 Posted February 4, 2019 (edited) Hey, not exactly what you're looking for but just an example how to use perhaps. In your case for example, can do a noise that applies to divergence, temperature, fuel, or vel for different effects. This example is just modifying vel Sorry if this is already common knowledge. max_gasFieldVop.hiplc Edited February 4, 2019 by MaximumsProductions Share this post Link to post Share on other sites
devilchu 2 Posted February 4, 2019 Check this documentation link, pretty helpfull http://www.sidefx.com/docs/houdini/pyro/pyro_look.html Share this post Link to post Share on other sites
Vortren 1 Posted February 4, 2019 That's actually exactly what I wanted to know how to do! Thanks a lot! Share this post Link to post Share on other sites
MaximumsProductions 4 Posted February 5, 2019 Cheers! If you're more interested in gas vops and want a all in one resource, Saber Jlassi has a great pyro workshop. Share this post Link to post Share on other sites