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reeson

FLIP question [solved]

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When I make a FLIP sim, and when I add a particlefluidsurface node, the colour changes into blue. Why?

fluid.JPG

Edited by reeson

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because it assigns the geometry a water material and you have materials turned in viewport (most likely)

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26 minutes ago, ejr32123 said:

because it assigns the geometry a water material and you have materials turned in viewport (most likely)

Thank you!

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