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Convert Polygonal Curve to Bezier Curve Freehand

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i want to convert a polygonal line (created for test by scatter and add node) into a bezier curve with the freehand method -> all points are connected but the path in between is interpolated. (like if you draw a curve with the curve sop + bezier+freehand option)

Is it possible to convert it? - i tried to add it into the curve soptoo but it doesnt change anything.

Thank you for help,


Edited by Spike

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Does feeding your line into a convert node and setting it to 'convert to' nurbs curve do what you want? In the convert (to nurbs curve) you can move the U Order slider to further alter the look of the curve. Then you can add a resample node if you need more points and another convert node and convert back to polygons.


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