Jump to content
Igor

Find nearest point once

Recommended Posts

I want connect points from one surface to points on second surface with line. I know I can use nearpoint in VEX to find point but what is best way to avoid find same point twice?

Thank you in advance!

Share this post


Link to post
Share on other sites

use near point vex function and use point group to exclude the same particle..

int  nearpoint(<geometry>geometry, string ptgroup, vector pt)

Share this post


Link to post
Share on other sites

Thank you very much but I am not shure how this works. Can you maybe show example?

Thanks!

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

×