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HopperAE

Lay splines along geometry

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Hey people of Houdini,

Sat on a train and my brain is going into overdrive trying to understand how....

I have a spline in a knitshape that I have copied to create a square. I want this to follow the shape of the surface of my geometry. How?

I have basically built a knitting setup similar to Ben watts so I have that working with the square I now want it to be in the shape of my geo....

 

Any help would be amazing 

 

Thanks!

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The Ray node can sometimes be leveraged for this kind of work. It works well with points, but tends to flatten more complex geometry.

ray_infect_surface.gif

ap_Knittingtest02.hipnc

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Thanks Atom! 

Brilliant node! 

Just realised I put up the wrong knit file. this is the one I am talking about. Not sure if it will work the same but I will try it out. 

 

Thanks 

KnittingStart01.hiplc

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