Jump to content
diparun

How to backflip(or 180°turn) fallen RBD objects

Recommended Posts

I'm copying 1000 coins into a rbdpacked, obj, falling on floor.. Once they settle down, I want them to do a backflip and fall revealing the other side. Any ideas? I tried pushing with forces but the backflip has to be once i.e exactly 180degrees, with the same rbd interaction.. any help would be appreciated..

Edited by diparun

Share this post


Link to post
Share on other sites

after the sim, you can animate each coint with in a for each. just at the transform use $CEX / Y / Z. offset it with iteration value if you want.

other way is to animate the primintrinsic like this tutorial does

 

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

×